Human-Machine

  • Engineering a Better Athlete

    Texas Engineer Ella Small

    Ella Small knows how to make a big impression, at the doctor’s office and on the balance beam.

  • Surgineering

    Texas Engineers working with lasers in a lab

    Engineers and surgeons at UT come together to improve the patient experience

  • Engineering and the Brain

    illustration of the brain

    Teams of faculty and students are focusing on the brain — drawing on their problem-solving skills and creating new technologies to tackle, among others, four of the most common life-threatening brain conditions.

  • Balancing Bots

    Texas Engineer Luis Sentis

    Thanks to Luis Sentis and the amazing work happening in his Human Centered Robotics Laboratory, the same type of balance and “natural” control that humans use may soon be experienced by robots.

  • Self-Tracking Today Can Keep the Doctor Away

    Texas Engineer Jackie Wasson

    Self-quantification is making major strides in the consumer and commercial health care industries, and alumna Jackie Leverett Wasson has her finger on the pulse of this technological breakthrough.

  • The New Generation

    Texas Engineering students holding robotic arm

    More so than any other generation, Gen Z students are eager to get out of the classroom and learn in the real world.

  • Custom Fit

    Hand holding custom fit COVID mask filter

    Inside the Cockrell School’s Texas Inventionworks studio, engineers immediately galvanized into action to create customized 3D-printed masks during COVID-19.

  • Robot SZN

    Crowd surrounding white humanoid robot

    This fall, UT hosted several robotics events, with experts from around the world converging on the Forty Acres to discuss the future of the field.

  • Universal Brain-Computer Interface Lets People Play Games With Just Their Thoughts

    Imagine playing a racing game like Mario Kart, using only your brain to execute the complex series of turns in a lap.

    This is not a video game fantasy, but a real program that engineers at The University of Texas at Austin have created as part of research into brain-computer interfaces to help improve the lives of people with motor disabilities.

  • Modified Virtual Reality Tech Can Measure Brain Activity

    Researchers have modified a commercial virtual reality headset, giving it the ability to measure brain activity and examine how we react to hints, stressors and other outside forces.

    The research team at The University of Texas at Austin created a noninvasive electroencephalogram (EEG) sensor that they installed in a Meta VR headset that can be worn comfortably for long periods. The EEG measures the brain's electrical activity during the immersive VR interactions.

  • The Present and Future of Computing Get a Boost from New Research

    close up of circuit board

    The world's computing needs have grown exponentially in recent years due to an explosion of technology. To meet the needs for the next technological leap, the scientific community is working to improve current processing capabilities and simultaneously develop entirely new computing methods.

    Two new papers from the research group of Jean Anne Incorvia, a professor in the Cockrell School of Engineering’s Chandra Family of Electrical and Computer Engineering, aim to contribute to both of these scientific needs. Together, they offer improvements on current semiconductor technology as well as a nimbler building block to the next generation of computers that think like the human brain.

  • Artificial Neurons Mimic Complex Brain Abilities for Next-Generation AI Computing

    For decades, scientists have been investigating how to recreate the versatile computational capabilities of biological neurons to develop faster and more energy-efficient machine learning systems. One promising approach involves the use of memristors: electronic components capable of storing a value by modifying their conductance and then utilizing that value for in-memory processing.

  • Brain-Powered Wheelchair Shows Real-World Promise

    In one of the first studies of its kind, several people with motor disabilities were able to operate a wheelchair that translates their thoughts into movement.

    The study by researchers at The University of Texas at Austin and published today in the journal iScience is an important step forward for brain-machine interfaces — computer systems that turn mind activity into action. The concept of a thought-powered wheelchair has been studied for years, but most projects have used non-disabled subjects or stimuli that leads the device to more or less control the person rather than the other way around.

  • Can Robots and Humans Co-exist in Public? UT Campus Study Will Offer Answers

    A robot walking on UT campus

    Autonomous robots will soon rove the buildings and streets of The University of Texas at Austin campus. But unlike other commercial delivery services, this fleet of robots will help researchers understand and improve the experience of pedestrians who encounter them.

  • Stable Electrodes for Long-Term, Wearable Brain-Machine Interface

    Wearable medical devices are an important part of the future of medicine and a key focus of researchers around the world. They open the door for long-term continuous monitoring of patients outside of the medical setting to give clinicians an accurate picture of what's happening and a better chance to effectively treat their ailments. Researchers at The University of Texas at Austin have developed an electroencefalography (EEG) electrode that patients wear on their head to monitor brain activity. The EEG electrodes system could act as a brain-computer interface (BCI), which can be controlled by brain signals to help repair damage to the brain caused by strokes and other disorders.

  • Graphene Synapses Advance Brain-Like Computers

    Researchers from The University of Texas at Austin developed synaptic transistors for brain-like computers using the thin, flexible material graphene. These transistors are similar to synapses in the brain, that connect neurons to each other. The transistors are biocompatible, which means they can interact with living cells and tissue. That is key for potential applications in medical devices that come into contact with the human body. Most materials used for these early brain-like devices are toxic, so they would not be able to contact living cells in any way.

  • How to Build a Life-like Model of the Human Intestine

    Hyun Jung Kim has been developing his "gut-on-a-chip" technology for more than a decade. These miniature systems represent accurate models of the patient's own gut, as well as the disease simulation. The aim is to use the patients’ own cells to test drugs and understand disease processes to determine the right treatment for the patient.

  • A Personal Experience Galvanizes Rehab Tech Researchers

    Many members of the UT community have rallied around James Sulzer — and his family. In May 2020, Sulzer’s 4-year-old daughter, Livie, was struck by a tree branch. She suffered a traumatic brain injury (TBI) from the incident. And since then, the family has worked tirelessly, not just to take care of their daughter, but also to shine a light on gaps in care for families dealing with TBI.

  • UT Austin and MD Anderson Form Partnership to End Cancer

    xray view of man's intestines

    Researchers from The University of Texas at Austin and MD Anderson Cancer Center are working together to better detect, diagnose and cure some of the most common and fatal types of cancers.

  • Wireless E-Tattoo for Pneumonia Aims to Transform Patient Monitoring

    Breakdown of chest e-tattoo components

    Pneumonia has emerged as a life-threatening complication of COVID-19, accounting for nearly half of all patients who have died from the novel coronavirus in the U.S. since the beginning of the pandemic. Even before the onset of the COVID-19 pandemic, pneumonia was responsible for more than 43,000 deaths in 2019.